EU5 1.3 Pavia

EU5 Console Commands: Every Cheat Worth Knowing

Europa Universalis V ships with a full debug console — disabled by default — that can hand you money, win sieges, switch you to any country on the map, or fire any event in the game. The official wiki lists well over two hundred commands, but most of them are developer tooling: mesh importers, shader editors, profilers. This page is the player’s cut: how to switch the console on, the rules it plays by, and every command you’d actually reach for in a campaign, sorted by what you’re trying to do.

Enabling the console

On Steam: right-click Europa Universalis V in your library → Properties → Launch Options → add -debug_mode → launch the game.

Without Steam (Windows): go to your EU5 install’s binaries folder, create a shortcut to eu5.exe, open the shortcut’s Properties, and append -debug_mode to the Target field (so it ends ...\eu5.exe" -debug_mode). Launch through that shortcut.

Opening it in game: press ` (backtick on QWERTY). Other layouts use Shift+2, Shift+3, §, ~, ^, °, or ²; if nothing works, try Alt+C or Shift+Alt+C.

Quality of life: Tab autocompletes a partial command (or lists matches), and the up/down arrows cycle your command history. Debug mode also enables Ctrl+click on a country to take control of it and Ctrl+Alt+click on a state to take that state — no typing needed.

The cost: debug mode disables achievements for the session and the console never works in Ironman. To get achievements back, remove the launch option, disable mods, restart, and check that the checksum shown in the main-menu corner matches the current patch.

Money, manpower, and the meters

Most of these take an optional amount after the command — cash 100000 gives 100k ducats; plain cash gives a standard infusion.

CommandWhat it does
cashAdds ducats
Manpower / SailorsAdds manpower / sailors
StabilityAdds stability
InflationAdds inflation — use a negative amount to reduce it
WarExhaustionAdds war exhaustion — negative works here too
PrestigeAdds prestige
GovernmentPowerAdds government power
ArmyTradition / NavyTraditionAdds army / navy tradition
add_researchAdds research progress
diplomatsAdds diplomatic actions

Religion-specific meters use the same pattern: Karma, ReligiousInfluence, Purity, Honor, Doom, Harmony and friends each add their currency if your religion uses it.

Cheat toggles

Enter once to switch on, again to switch off. While active, several of these apply to AI nations as well — leave InstantConstruction running and the whole world builds instantly.

CommandEffect while on
YesManAI accepts your diplomatic proposals
InstantConstructionBuildings finish instantly
InstantSiegeSieges resolve instantly
InstantWarInstant war declarations
InstantMoveUnits move instantly
InstantCasusBelliCB fabrication is instant
InstantExploration / InstantConquistadorsInstant voyages
InstantMissionMissions complete instantly
RemoveFogOfWarReveals the map view
ByPassRequirementsIgnores requirements checks
NoRandomRemoves randomness from rolls
no_peace_dealsBlocks AI peace deals

Country, war, and conquest

CommandParametersWhat it does
tagcountry tagSwitch to playing that country
tname prefixSwitch by country name (unique prefix is enough)
observeEnter observer mode
annextagYou annex the target outright
start_annextagBegins an annexation process
conquer / conquer_province / conquer_area / conquer_region / conquer_countryid/tagTransfers ownership at the chosen scale
occupy_locationoccupy_countryid/tagOccupation (wartime) at the chosen scale
win_siegelocationInstantly wins the siege there
cbtagGives you a casus belli on the target
declarewartagTarget declares… or you on them (attacker defaults to you)
war_on_playertagTarget declares war on you
add_corelocationCores a location
kill_all_units / resupply_all_units / damage_all_unitstagArmy-wide effects on the target
give_unitstagGives your selected unit away

Diplomacy and subjects

CommandParametersWhat it does
opiniontag, amountImproves their opinion of you
trust / favortag, amountAdds trust / favors
spytag, amountAdds spies to your network there
make_subjectsubject type, tagTurns the target into your subject
create_putagPersonal union under you
form_uniontagForms a union with the target
lendtag, amount, interest, monthsLends money on your terms
antagonism[location,] valueAdjusts antagonism (community reports say lowering it needs the amount as the final plain-number argument)

Internal affairs, religion, and progress

CommandParametersWhat it does
estate_satisfactionestate type, progressAdds satisfaction to an estate
estate_goldestate type, goldAdds gold to an estate
parliament_issue / end_parliament_issueissueSets / successfully ends a parliament issue
religion / culturekeyChanges your state religion / culture
convertlocationConverts all pops there to your state religion
integrate_allIntegrates all provinces
researchadvanceResearches one specific advance
research_allResearches everything
add_institution_progressinstitution, location, amountPushes an institution
embrace_allEmbraces all active institutions
policypolicyChanges a policy
set_societal_valuevalue, numberSets a societal value

One estate-command gotcha from community testing: the estate argument uses the internal estate type, not the flavor name your country displays — if estate_satisfaction rejects your country’s localized estate name, check the base type naming in the game files or tab-complete the argument.

Events, disasters, and the world

CommandParametersWhat it does
eventevent id, targetFires an event
disasterdisaster keyActivates a disaster
situationsituation keyActivates a situation
ageage tagChanges the age
change_dateyearChanges the date
tick_daydaysAdvances time by N days
populationlocationChanges a location’s population
change_controllocation, 0–1Sets control there
change_devastationlocation, 0–1Sets devastation
colonize / colonize_and_finish / finish_colony / finish_all_colonieslocationColony shortcuts
discover / discover_areakey or allReveals locations / areas
weatherlocation, typeSpawns weather (yes, including tornadoes)
famineWipes food stockpiles everywhere — for science

Characters

CommandParametersWhat it does
add_trait / add_random_traittrait / idAdds a trait to the ruler / a character
set_adm / set_dip / set_milid, abilitySets a character’s abilities
create_charactermale/female, kindCreates a character
kill_characteridRemoves a character
impregnate / give_birthidDynasty management, the blunt way

Utility

help (all commands or one command’s docs), helplog (dumps every command with descriptions to game.log), version, time, save / load, observe, screenshot, clear, Camera.Goto <location> to jump the camera, and debug_mode itself to toggle debug off from inside the console — note you can’t re-enable it in-session once closed.

Sources checked

The command table above is a curated subset of the official wiki’s full list, which is generated from the game’s own helplog output — the closest thing to file-verified a command list gets. The wiki page was last edited in March 2026 and carries a pre-release verification tag on some sections, so commands added by 1.3 may not appear yet; we re-verify this page each major patch. Activation steps and achievement behavior were cross-checked against multiple current community guides. Argument quirks (negative amounts, estate type names) are community-reported.

Frequently asked

Do console commands disable achievements?

Yes. Enabling debug mode turns off achievements for that session. To restore them, disable all mods, remove -debug_mode from your launch options, restart, and confirm the checksum in the main menu's corner matches the current patch.

Can I use the console in Ironman?

No. The console is only available in non-Ironman games while debug mode is active.

The console won't open — which key is it?

It depends on keyboard layout. Try ` (backtick), Shift+2, Shift+3, §, ~, ^, °, or ². If none work, Alt+C or Shift+Alt+C usually does.

How do I see every command in the game?

Type help in the console for the full list, help <command> for one command's description, or helplog to dump every command with descriptions into game.log in your Documents folder.

Can commands take negative numbers?

The currency-style commands accept amounts, and community testing confirms negatives work where reducing makes sense — Inflation and WarExhaustion being the classic uses. Some values are clamped; if a negative is rejected, the argument parser expects a plain number last.

Can I turn a cheat toggle off?

Most toggles (YesMan, InstantConstruction, and so on) switch off when you enter the command again. A few effects only clear after reloading the save or restarting. Note that many Instant-toggles apply to AI nations too while active.

Sources checked

Command list transcribed from the official wiki table (itself generated from the game's helplog dump), page last edited March 2026 and tagged pre-release in places. Commands added in 1.3 may be missing until our next verification pass; activation steps confirmed against multiple current community guides.